Administration Commands


  Server Configurations
 

  Client Commands

 


  Server Prices

 

  Public Server Statistics

 

 


Client Commands

There are extensive websites with information that contain all you will ever need to know about client setup and configuration tweaking for optimum usage:

http://www.tweakguides.com/AASF_1.html

http://forum.americasarmy.com/viewtopic.php?t=127

 

To access the game console press the key above the TAB key or the tilde key symbol ~ depending on what keyboard setup you have.

Common Commands


Stat FPS - Displays your frames per second

Stat Net - Shows network game play stats including Ping

Suicide - Kills your character

Open [IP address:Port] - Connect to a specific server IP. If a port isn't specified the default is 1716

Start [mapname] - Opens the specified map in offline mode

Disconnect - Disconnect from current server

Reconnect - Reconnect to the most recently joined server

Teamsay [text] - Displays your message in team chat

Say [text] - Displays your message in global chat

TTS [text] - Uses Text to Speech to speak the specified text

Netspeed [number] - Sets the network communication rate in bits per second, default is 10000

Bind [key] [value] - Will bind a command to a particular key. E.g. Bind E LeanRight will make the E key the key to use to lean to the right.

Brightness [number] - Changes the brightness level to the specified number

Contrast [number]- Changes the contrast level to the specified number

Gamma [number] - Changes the gamma level to the specified number

Exec [filename] - Executes a file in the \America's Army\System\ directory by default

FOV [number] - Changes the Field Of View to the specified number, 90 is the default

Relaunch - Relaunches the engine

Set [class variable value] - Sets a specified class and specified variable with the specified value. For example Set Input N ThrowWeapon will make using N key throw your weapon.

SetSensitivity [number] - Sets the mouse sensitivity to the specified number

Setres [WxHxD] - Sets your screen resolution to the specified width, height, and color depth

ToggleFullscreen - Toggles fullscreen mode

Flush - Flushes all caches and relights. Useful in removing any graphical glitches during the game

Quit - Exits the game to Desktop

Exit - Exits the game to Desktop


Voting Commands


Votekick [playername/playernumber] [reasonnumber] - Votes to kick a particular player for a specific reason. Note that you don't need to enter the player's full name - use the Playerlist command and insert the relevant Playernumber in this command.

Playerlist - Lists all the current players on a server, and provides a playernumber next to their name which can be used in commands like Votekick.

Reasonnumber - Lists all the possible Votekick reasonnumbers. These are:

1. Player is idle

2. Player is intentionally violating ROE (note: cannot be used if player has no ROE)

3. Player has used foul or abusive language

4. Player is spamming chat

5. Player is camping


Demo Commands

(Only work in multiplayer)

Demorec [demoname] - Records a demo using the demoname you type here

Stopdemo - Stop recording a demo

Demoplay [demoname] - Plays the specified demo with the name given


System Diagnostics

Stat All - Shows all stats

Stat None - Turns off all stats

Stat Audio - Shows audio stats

Stat Game - Displays game stats

Stat Hardware - Shows hardware stats

Stat Render - Displays rendering statistics

Memstat - Displays Windows memory usage

Confighash - Displays configuration info

Dumpcache - Displays the memory cache contents

GetColorDepth - Displays the maximum color depth supported by your hardware

GetCurrentColorDepth - Displays your current color depth

GetCurrentRes - Displays your current resolution

GetCurrentTickRate - Displays your current tick rate

GetMaxTickRate - Displays the maximum allowed tick rate

Obj Classes - Displays a list of object classes

Obj Garbage - Collects and purges objects no longer in use

Obj Hash - Displays object hashing statistics

Obj Linkers - Displays a list of active linkers

Debug Crash - Test crashes the game with an error

Debug Eatmem - Tests memory allocation until full

Debug GPF - Test crashes the game with a general protection fault error

Debug Recurse - Test crashes the game by infinite recursion

Report - Copies a report of the current game to clipboard

Sockets - Displays a list of sockets in use
 
•  Privacy Policy | General Terms of Use | About Us | Contact Us | PayPal  •

              © 2004-2006 6006servers. All Rights Reserved. | Web Hit Counter Web Page CountersDirecTV TiVo